Unannounced TPS Project
Company: Cold Iron Studios | Role: Senior Combat Designer | Platforms: ??? | Engine: Unreal Engine 4
Overview
This Unannounced Third Person Shooter Project is a secret! The only things I can say right now are that it will be announced soon!
My main responsibilities are in encounter & combat design.
Responsibilities
The lead on multiple, multi-part missions as the combat designer, where I was expected to work with campaign and narrative design on building exciting and engaging combat encounters
Scripted combat encounters which includes engaging players with fun enemy compositions & creating a good sense of pacing where each level ebbs and flows in difficulty and excitement
Created various design tool improvements to help empower other designers to create tense, more fun combat encounters