Unannounced TPS Project

Company: Cold Iron Studios | Role: Senior Combat Designer | Platforms: ??? | Engine: Unreal Engine 4

Overview

This Unannounced Third Person Shooter Project is a secret! The only things I can say right now are that it will be announced soon!

My main responsibilities are in encounter & combat design.

Responsibilities

  • The lead on multiple, multi-part missions as the combat designer, where I was expected to work with campaign and narrative design on building exciting and engaging combat encounters

  • Scripted combat encounters which includes engaging players with fun enemy compositions & creating a good sense of pacing where each level ebbs and flows in difficulty and excitement

  • Created various design tool improvements to help empower other designers to create tense, more fun combat encounters

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