Sleeping Dogs
Company: United Front Games | Role: Game Designer | Platforms: Xbox 360, Ps3, PC | Engine: Proprietary
Overview
Sleeping Dogs is a 3rd person open world action game set in Hong Kong where Wei Shen, an undercover police officer, infiltrates the Sun On Yee triad gang and attempts to take them down from the inside. The game features intense martial arts combat with counters, grabs, & strikes, driving, shooting, side quests, and more.
My role on Sleeping Dogs was to help on the core combat. I worked on player attacks, player locomotion, and gunplay while implementing in a proprietary scripting tool. I also worked on most of the major DLC for Sleeping Dogs such as Nightmare in Northpoint & Zodiac Tournament.
Responsibilities
Implemented player attacks, gunplay, and locomotion in a proprietary scripting tool
Worked on points of interests & combat design in the DLC for Sleeping Dogs
Collaborated with engineers, animators, and others to implement my designs